5 best spells in Clash Royale

Various spells in Clash Royale
Various spells in Clash Royale (Image via Supercell)

In Clash Royale, spells significantly impact how battles play out. Players can even alter the course of the game by using these powerful tools to damage buildings, destroy enemy soldiers, and more.

Choosing the best spells can greatly impact your performance in combat because there are many different kinds accessible, each with its special effects and techniques. That said, let's look at the top five spells in Clash Royale, each with unique benefits and strategic flexibility.

Note: This article is subjective and solely reflects the writer's opinions.


Fireball, Zap, and more are some of the best spells in Clash Royale

1) Fireball

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The Fireball spell's dependability and adaptability make it a mainstay in many Clash Royale decks. It is efficient against a variety of troop compositions because of its modest area damage deals to both ground and air troops. The Fireball may quickly change the tide of combat in your favor by eliminating low to medium-hitpoint soldiers like Barbarians, Musketeers, and Minion Hordes.

Moreover, the Fireball is a fantastic weapon for chip damage against Crown Towers, enabling players to progressively weaken the fortifications of their adversaries. It is simple to cycle through your deck and apply continuous pressure to your opponent because of its comparatively low elixir cost of four.


2) Zap

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Zap is another essential spell in Clash Royale, prized for its ability to quickly reset the targeting of enemy troops and buildings. This instantaneous stun effect can disrupt enemy strategies, interrupting the charge attacks of Prince and Sparky or resetting the Inferno Tower's damage ramp-up. Additionally, Zap deals minor damage to enemy troops and Crown Towers, making it useful for finishing off low-health units or weakening enemy defenses.

Its low elixir cost of two makes it an efficient cycle card, enabling rapid deployment and versatile usage throughout the match. Whether you're defending against swarms of low-hitpoint troops or stunning high-value targets like the Inferno Dragon, Zap remains a valuable asset in any deck in Clash Royale.


3) Log

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The Log is a legendary spell that offers unmatched value for unit displacement and area denial. It rolls across the battlefield as a ground-targeting spell, pushing back and causing moderate damage to all ground troops. This makes it especially potent against ground-based support units like Firecracker and Bomber and swarm units like Skeleton Army and Goblin Gang.

Furthermore, by delaying the enemy's assault and upsetting their posture, the Log can buy valuable time for your troops to defend your towers or deliver damage. Being a flexible tool for offense and defense, it earns its spot as one of the finest spells in Clash Royale thanks to its low elixir cost of two and large area of impact.


4) Poison

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Poison is a powerful spell that causes area denial and gradually damages nearby troops and structures. Poison has a lingering impact that makes it perfect for controlling strategic regions of the battlefield and gradually weakening enemy defenses, unlike other spells that deal instantaneous damage. It works incredibly well against swarm soldiers, slowly depleting their hitpoints and keeping them from outmatching your forces.

Poison is also a great counter to cards like Heal and Heal Spirit because it lessens the efficacy of opposing healing powers. As a result of its long duration and wide radius, Poison is a top-tier spell in Clash Royale that is useful for stopping opposing advances and securing important objectives.


5) Lightning

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Lightning is a powerful spell that works well at both damaging Crown Towers and dispatching high hitpoint troops simultaneously. Lightning may deal a severe elixir advantage by quickly eliminating strong opponents like Sparky, Electro Wizard, and the Three Musketeers, as it can target up to three enemy troops or buildings within its range.

Lightning also deals a lot of damage to Crown Towers in Clash Royale, making it a powerful finisher when used with other spells that provide chip damage or troop attacks. A well-executed Lightning spell can easily swing the flow of a match in your favor, but its high elixir cost of six necessitates careful timing and placement to optimize its power.


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